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Werewolf

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This page covers various supernatural creatures known for changing between specific forms, such as werewolves or were-coyotes. Shapeshifters are another creature entirely.

Werewolves Edit

Werewolves, alternatively known as lupine theriomorphs or lycanthropes, are animalistic shape-shifters, usually tied tied to the phases of the moon and often triggered by the full moon. (It should be noted that Teen Wolf is considered our primary canonical source for werewolves and other were-creatures.) Particular strains vary somewhat, but most are marked by several criteria: They must be born or turned by the bite of an "alpha" werewolf of their strain, they retain at least a measure of their enhanced physical characteristics and senses in their human forms, they have increased capacity for awareness and self-control during transformation and can learn to transform by will instead of only under a full moon (and can learn to resist that forced transformation), and they tend to most easily attain the "wolfman" shape, though they demonstrate the ability to learn other forms as well. The stronger strains have no weakness to silver, though the weaker variety may be harmed by any form of silver weapon. Most werewolves can also be harmed or inhibited by mountain ash, also known as rowanwood, which is used in certain druidic warding rituals.

Variations Edit

Some creatures that have been called "werewolves," such as Hexenwolves from The Dresden Files, are actually created via various forms of spell or curse. In some cases, those cursed may only be spiritually affected, taking on animalistic traits without transforming. It should be noted that various other were-creatures, such as werecoyotes or kanima, are also known to exist, though they are markedly less common than werewolves and are widely theorized to be offshoots from werewolves, created by either genetic variation or unknown mystic side-effects.

Powers Edit

Werewolf-Shapes

Werewolves possess various special abilities based on their current form. Notably, with training many strains of werewolf are able to perform partial-shifts, such as manifesting claws or fangs while in human form.

Human Form Edit

In human form, werewolves most commonly have some or all of the following abilities:

Wolf Form Edit

In wolf form, werewolves most commonly have some or all of the following abilities:

"Wolfman" Form Edit

In some cases, this form may also have head-to-toe fur. Usually, it resembles a somewhat more animalistic human shape. In man-wolf form, werewolves most commonly have some or all of the following abilities:

"Dire Wolf" Form Edit

This shape consists of a massive wolf, considerably larger and more powerful than any wolf found in nature. In "dire wolf" form, werewolves most commonly have some or all of the following abilities:

Full "Man-Wolf" Form Edit

This shape is a hybrid between wolf and human, generally bipedal and furred, and tends to be the most physically powerful of most werewolf shapes. In full "man-wolf" form, werewolves most commonly have some or all of the following abilities:

Special Gifts Edit

Werewolves, like most creatures, can also have special gifts, whether fairly common or unique. Examples of common gifts are the ability to use druidic magic or sense and suppress the pain of another, while less common gifts might be, for instance, the ability to see with "spirit" or "alpha" vision to detect the aura of another. These gifts are at times common to a particular bloodline, but often as not they are defined by the individual. It can take special training and self-discovery to uncover such talents, however.

Signature Abilities Edit

Generally, werewolves do not have any powers of "Supernatural" rating except for those granted by their shape-shifting. However, most of strong blood have the ability to develop a "signature" ability, which may be rated at up to "Supernatural" level. However, these signature gifts are all treated as unique--only one werewolf may have each ability. An example from Teen Wolf is helpful to illustrate this: Ethan and Aiden have the unique, shared ability that each can meld with the other into a single, larger being with much greater strength. As such, when in joined "wolfman" form, they operate at Supernatural-level strength.

Weaknesses and Drawbacks Edit

Bestial Rage Edit

Werewolves are almost always creatures of profoundly strong passions, especially in their lupine shapes. As such, learning any measure of self-control, particularly while shifted, requires a great deal of mastery of self and the ability to channel those emotions into something they can control, often referred to as an "anchor."

Blood Lust Edit

Certain sub-species of werewolf require a diet heavy on raw meat to survive, and in some cases they even develop a taste for human flesh. This has led to werewolves being more heavily hunted, and it can also make a werewolf who allows him- or herself to become addicted to particularly bloody feasts more inclined to take foolish risks in order to satisfy their appetites.

Lunar Cycle Edit

Most werewolves are strongly linked to the phases of the moon, usually the full moon. The specific reaction varies from heightened aggression or exhilaration to forced transformation and berserker rage. Some werewolves, of course, may only be able to transform during the full moon, and others have learned to master their shifting under any lunar phase. Some werewolves may also be unable to shift or use their powers during a lunar eclipse.

Ritual Interference Edit

Werewolves have been commonly shown to be vulnerable to Rowan charms, also known as mountain ash. It is an effective ward and weapon against most strains, whose powers depend upon magic. In addition, certain forms of moonstone can be utilized via ritual to temporarily suppress shifting, resulting in greatly increased bestial rage when the next shift occurs.

Silver Edit

Many werewolves take more serious damage from silver weapons, though this is by no means universally true. Still, silver is widely reputed to harm werewolves, and it is certainly true that several strains of lycanthrope cannot easily heal injuries made by silver weapons.

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